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EFFECTIVE—AUGUST 1, 2008
The following are the Rules of Play for the FSGA Men's Interclub Team Matches
CONTENTS
• Spirit of the Game
• Player Eligibility
• Definition of a Team
• Team of Less Than 8 Players
• Associate Clubs (Not Owning a Golf Course)
• Match Format and Scoring
• Group Winners
• Tie-Breaking Procedures for Groups
• Playoffs and Regional Champions
• Tie-Breaking Procedure for Playoffs
• State Championship
• Handicaps and Low Indexes (LI's)
• Handicap Strokes Allocation
• Schedule
• Day and Time of Matches
• Pairings
• Tee Selection
• Course Selection
• Home Team Arrangements
• Playing at a Neutral Site
• Policy for Course Usage
• Practice on the Day of the Match
• Team Captain's Duties
• Results of Matches
• Posting Individual Scores
• Postponed Matches, Rain and Darkness
• Golf Carts and Caddies
• Advice and Concessions
• Match Play Claims
• Protests
• Forfeitures
• USGA Rules of Play
• Balls and Implements
• Withdrawal From Interclub Matches
• Conclusion
• Sandbagging
Spirit of the Game
Unlike many sports, golf is played for the most part, without the supervision of a
referee or umpire. The game relies on the integrity of the individual to show
consideration for other players and to abide by the Rules. All players should conduct
themselves as gentlemen, demonstrating courtesy and sportsmanship at all times,
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irrespective of how competitive they may play. Please enjoy the Interclub Matches
and be respectful of your team mates, your opponents and the host golf facilities.
Player Eligibility
Clubs using the GHIN Handicap System may enter players meeting the following
requirements:
a. Amateurs - All players must be amateurs. (Exception - one club professional -see
below)
b. Playing Ability - All teams should have a mix of players with handicaps ranging
from very low single digits up to the maximum of 18.4.
c. Professional - Either the current Club Professional or an Assistant Golf
Professional may participate in the Team Matches. Eligible professionals must have a
current numeric handicap index that must be included in the club's handicap
system roster as of the November 1st revision. Only one professional or
assistant professional may participate on the day of the match.
d. Club Employees - Non-professional (amateur) employees appearing on the clubs
index report may participate. A non-professional employee is taking a members spot.
e. Handicap - Maximum low index: 18.4 maximum Low Index [LI] is not the
player's current index - it is the player's lowest index of the last 13 revisions. All
references to handicap or index in the Interclub Matches refer to the Low Index of
the last 13.
f. Age - All players must be at least 18 years of age prior to the start of a match.
g. Listing on Club's Handicap Roster - All players must have a current numeric
index and be listed on the club's index report as of November 1st. Members
affiliating with the club or establishing an index after that date are not eligible to
compete in the current season. There are no exceptions to this rule.
h. One Team Per Player - Players may represent one only one club and one team.
Penalty for playing with two teams: Disqualification for the 2009 Interclub Match
season from both teams.
i. One Team Per Club - Each club may have only one team, however, some very
large golf communities with multiple golf courses (generally more than 36 holes)
may be allowed to have more than one team from their community. Please contact
the FSGA if you meet this condition and wish to have more than one team from your
community.
j. Penalty for Playing an Ineligible Player - Disqualification of the ineligible
individual and the individual's four-ball team in all matches in which the player has
played.
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Definition of a Team
a. Each team may have as many eligible players as they choose on their team roster
and players may play in as many or as few matches as they wish.
b. Eight (8) players from each team will be used for each match.
c. Play-offs - Players may only compete in the play-offs if they competed in at least
one regular season match and continue to meet eligibility requirements.
Team of Less Than 8 Players
a. If a team has less than 8 players, they may use a substitute/alternate in
accordance with proper handicap sequence procedures thus returning to 8 players;
or
b. Play with fewer than 8 players by playing a one-man team against the opponent's
two-man team. The one-man team may be placed in any position in the line-up, as
long as he is in proper handicap sequence, and may play only one opponent
individually in addition to the four-ball match.
Establishing Groups and Regions
Groups and regions will be established by the FSGA shortly after entries close. Clubs
are grouped primarily by location to minimize travel between clubs particularly
during the playoffs. During the sign up period, four clubs from the same general area
may mutually agree to form a group and this group structure will be respected by
the FSGA committee. To meet this condition, all four clubs must agree to be a
group, they must all sign up prior to the entry deadline and the FSGA must be
informed directly in writing (email) prior to the entry deadline.
All clubs are encouraged to respect the spirit of this competition. Other clubs in your
group may not be as exceptionally well designed or maintained as your home club.
However, this competition is about competing with your friends against a group of
potential new friends from another club. You should not be playing in these matches
solely in the hope of gaining access to other golf courses in your area. If you are
fortunate enough to be a member of one of the finest clubs in your area, please be a
gracious host and enjoy the experience of playing other courses that you might not
otherwise play. The best players typically prevail in a competition regardless of the
course's design or condition
Associate Clubs (Not Owning a Golf Course)
Clubs that are established on the GHIN handicap system but are not directly
associated with a club may compete but they must select and make arrangements at
a home club that they designate. This home club will be the host site for their home
matches.
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Match Format and Scoring
a. Generally - Each team match will consist of four foursomes of four players. In
each group there will be two players from each team. The lowest two handicap
players from club "A" will play with the lowest two handicap players from club "B".
Same method of parings for subsequent groups.
b. Individual Matches - Each player will play an 18-hole individual match against
an opponent from the other team with the winner earning 2 points. (Ties - points are
split 1-1) The number one player (lowest handicap) from Team "A" will compete
against the number one player from Team "B". The number two players from each
team (second lowest handicaps) will also compete. Same for the number 3 players
and so forth…
c. Four-Ball (Best Ball of Two) - The two players from Team "A" in the first
foursome will also simultaneously compete against the two players from Team "B" in
an 18-hole four-ball match. The winning four-ball team will win 2 points with ties
being split 1-1. Same method and matches for all four foursomes.
d. Thursday Afternoon Matches - Typically matches are to be played on Thursday
afternoon. Team captains can mutually agree to play their match on a different day
and they may also switch their home and away matches to avoid other club
competitions. Captains who can agree are given great leeway in the scheduling of
their matches. However, if captains cannot agree on scheduling, the match is to be
played at the course and day scheduled.
e . Match Points - Accordingly, each competition will result in:
i. 8 - Individual matches for 16 total points
ii. 4 - Four-ball matches for 8 total points
iii. 24 - Total Points per Match
f. Winning Team - Determined by Match Points, tied matches are not broken
except for during the post-season play-offs.
g. Overall Points (The Most Important) - At the completion of the match, teams
are awarded points on the following basis: Winning Team = 3 points, Team Ties =
1.5 Points Each; Loss = 0 Points
Note: Overall points reflect your teams win-loss record and these points are used to
determine your group's winner. Example: Overall points are similar to games won in
baseball or hockey. In baseball, it does not matter how many "runs" a team wins
by-each win counts as one game. Similarly, if you win your match 24-0 you have
still only won one match and you earn 3 overall points for winning. (Match points
only come into effect at the end of the regular season and only as part of the tie-
breaking procedure for determining group winners and home-field advantage for the
playoffs).
Group Winners
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a. Groups - Each "group" will ideally contain four teams which will compete against
one another during the regular season. Over six weeks, each team will play each of
the other three teams in the group two times - once at home and once away. The
group winner will be the team with the most Overall Points (win-loss points) at the
end of the season. In the event of a tie, there is an established tie-breaking method
described under "Tie Breaking Procedures".
b. Groups with Three Teams - In the event that a group has only three teams,
each team will play the other two teams in the group twice - once home and once
away over the six week regular season. Accordingly, teams from groups of three will
play only four matches and team will have two weeks on the schedule where they
will not have a match. The group winner will be the team with the most Overall
Points (win-loss points) at the end of the season. In the event of a tie, see Tie
Breaking Procedures for Groups.
c. Region Full and Alternate Teams - Once an area has 16 teams (four groups
with four teams each) the region will be full. Additional "regions" may be added to
accommodate more teams, but this may not always be possible. Teams will be
accepted on a first-come, first-serve basis.
Tie-Breaking Procedures for Groups
(To Determine Group Winners and Wildcard Teams)
a. Group winners will be determined by the team with the highest Overall Points:
(3 points for a win, 1 point for a tie, 0 points for a loss)
b. In the event of a tie between two or more teams with identical Overall Points, the
group winner will be determined by:
i. First - the total Overall Points won in matches between the tied teams
ii. Second - the total Match Points earned between the tied teams
iii. Third - the total four-ball points won in matches between the tied teams
iv. Fourth - Total Match Points won in all matches against all teams
v. Then total Match Points earned in, their last three matches; then their last two
matches; then last match; then by coin flip
c. Wildcard Teams - (Three Group Regions Only) Since wild card teams do not
compete directly against one another during the regular season, any ties by Overall
Points will be determined by:
i. First - the total Match Points won in all matches by the tied teams
ii. Second - the total four-ball points won in matches by both teams
iii. Third - Total Match Points won in the last 3 matches
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iv. Then Match Points earned in, the last two matches; then last match; then by coin
flip
v. Groups with only three teams - Points Adjustment - For determining home
field advantage and tie breakers, teams from groups of three teams will have their
overall and match points grossed up by 150% so that they will be on a comparable
basis with groups of four teams.
Playoffs and Regional Champions
a. After the regular season, four Group Champion Teams will compete over two
rounds of playoffs to determine the Regional Champion. (Teams will be paired by the
FSGA Committee for the play-offs. Three group regions will include a wild-card team)
b. Teams will be "seeded" based on each team's overall record from regular season
play. The seeds will be used to determine who receives the home course advantage
for the second match of the playoff. Overall points will be used for this test, and if
overall points are tied, then total match points will be compared. If the teams are
still tied, then the tie will be broken by comparing four-ball match points. If the
teams are still tied, then the tie will be broken by a coin flip. (Teams from groups of
only 3 teams will have their overall and match points grossed-up by 150% for
purposes of determining home field analysis).
c. The playoff matches will be conducted on the courses of the competing teams,
according to all regular Interclub rules.
d. For each round of the playoffs, each team will play two matches against their
opposing team on a home-and-away basis, conducted over two weeks. The winner
will be determined by the Overall Points earned in the two matches (Each Match -
Winning Team = 3 points, Teams Tie = 1.5 Point Each; Loss = 0 Points)
e. Ties - If the teams remain tied after the completion of both matches, a sudden
death playoff will be held to determine the winner. (See tie-breaking procedure in
next section)
f. Eligibility - Only players who have played in at least one team match during the
regular season shall be eligible to participate in the playoffs. Any infraction of this
rule shall result in forfeiture of all individual and/or four-ball points won during the
play-off match by the ineligible player(s).
g. Regions with Three Groups (Wild Card Team) - In some cases a region will
only have three groups. After the regular season, each of the group winners will
advance to the playoffs. Additionally, the highest ranking second place team, the
"Wild Card Team", based upon Overall Points (awarded for wins and ties), will
advance to the playoffs. If there is a tie based on Overall Points, then the team with
the highest number of total "Match Points" from all their matches will advance. See
Tiebreaking Procedures for Groups in a section listed above.
Tie-Breaking Procedure for Playoffs
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a. If the teams remain tied after the completion of both matches, a sudden death
stroke-play playoff will be held to determine the winner. The sudden-death playoff
should involve the 1, 3, 5, and 7 lowest index players from each team and should
begin on the first hole.
b. The combined net score (with full handicaps) of the four players from each team
will be used to determine the winner. The playoff will continue until the tie is broken.
(Unlike the regular matches, you will not be playing match play against an
opponent). The two players from each group that are from the same team are
partners for purposes of the rules; they may give each other advice and both of their
net scores will count. Only the total net score for all four players will count .
Stroke play rules apply and all putts must be holed.
c. Order of Play - For the playoffs, the first foursome to play should include the #5
and #7 players from each team. The second group to play should include the #1
and #3 players from each team.
d. After completing the 1st playoff hole, each foursome would need to wait beside
the green until the other group has completed the hole to determine if a winning
team has been identified. If the teams are still tied after completion of the 1st playoff
hole, the playoff continues sequentially until a winner is determined.
e. In the event that the 1, 3, 5, or 7 player cannot participate in the playoff, a higher
handicap teammate may take his spot. However, the substituted player must play to
the absent players handicap index. Example: If the #3 player leaves, the #4, 6, or 8
player may play in his spot, but must play to #3's handicap index. The #2 player
WOULD NOT be allowed to substitute for #3. If there is not a teammate to fulfill the
absent players spot, the team must forfeit.
f. Players in the playoff will each receive their full handicap and strokes will be
allocated according to the club scorecard.
State Championship
a. 36-holes, Stroke play
b. FSGA pays for both competitive rounds
c. Dates - April 4-5, 2009 (Saturday P.M. and Sunday A.M.)
d. Practice Rounds available through club at standard rates
e. Eligibility - Each Regional Championship Team will advance to the State
Championship. Eight (8) team members from each team will compete and all eight
players must have competed in a minimum of two matches. The two matches can be
played at any time in the season and do not have to be one regular season match
and one playoff match (i.e. it is okay to play in two regular season matches and no
playoff matches).
f. Roster - All players on the State Championship roster must have competed in a
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minimum of two matches. The two matches can be played at any time in the season
and do not have to be one regular season match and one playoff match (i.e. it is
okay to play in two regular season matches and no playoff matches). You may bring
as many players on your team that fulfill the requirement. You may play each round
with any combination of eight (8) players each round.
g. Format - Unlike the regular season and playoffs which are conducted using
match play, the State Championship will be conducted using Stableford stroke play.
Each team's daily score will be the sum of:
i. Their six (6) lowest individual net scores (highest Stableford points) and;
ii. Their three (3) lowest four-ball net scores (highest Stableford points)
iii. Players whose scores are not used on day one can have their scores for the
second round count.
iv. Player's who are disqualified under a Rule of Golf during the first round will
remain eligible for the second round.
h. Championship
- The championship team will be determined by the team with
the lowest two-round total.
i. Play-Off - In the event of a tie, a sudden death, hole-by-hole playoff will be
conducted.
i. The sudden-death playoff will involve the 1, 3, 5, and 7 lowest index players from
each team involved.
ii. The combined Stableford net score of the four players from each team will be used
to determine the winner. The playoff will continue until the tie is broken.
j. Awards - The Championship Team will receive a Trophy to be displayed at their
club.
Handicaps and Low Indexes (LI's)
a. Indexes - All players must play to 100% of their lowest index (LI) on record for
the last 13 revisions. The LI for each player may be found directly on the player's
GHIN HANDICAP REPORT and on the Interclub Team Rosters. Team Captains should
plan to have a copy of this information available at every match. Players
participating in a make-up match shall use the most current LI available and not the
LI on record when the original match was scheduled.
b. Maximum Low Index (LI) : Those individuals who's LI is greater than 18.4 will
not be able to participate in Interclub Matches. If the LI of such an individual is
reduced to 18.4 or lower during the season, he does become eligible to participate as
long as he meets all other requirements. A player may not play down to a lower
index to become eligible for this program.
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Handicap Strokes Allocation
a. Individual Matches - In each individual match, the player with the lowest
handicap will play at scratch and the higher handicap player will receive the full
difference between the course handicaps of the two players.
b. Four-Ball Matches - In each of the four-ball matches, the lowest-handicap player
will play at scratch and each of the other three players in the group will receive the
full difference in stroke between their course handicap and that of the lowest-
handicapped player.
c. Stroke Allocations - Regardless of the starting tee, in all cases the allocation of
handicap strokes will remain as listed on the scorecard
d. Player's Responsibility for Handicaps - In accordance with Rule 6-2 of the
Rules of Golf, before the start of each match it is the responsibility of each individual
player to ensure that his correct handicap is being used for the competition and to
know the holes at which handicap strokes are to be given or received.
HANDICAP CORRECTIONS: If at any time during the Interclub Match season, the
FSGA Handicap department makes a correction for any reason (i.e. wrong score
posted, etc), that player must obtain, in writing, confirmation of this change from the
FSGA Interclub Match Committee. This confirmation will allow that player to use the
adjusted index for the applicable month's Interclub matches.
Schedule
Regular Season
• Week 1: January 8th
•
Week 2: January 15th
• Week 3: January 22nd
• Week 4: January 29th
• Week 5: February 5th
• Week 6: February 12th
• Week 7: February 19th (Make-Up Week)
Post Season Playoffs
• Week 8: February 26th (Rd. 1 Playoffs)
• Week 9: March 5th (Rd. 1 Playoffs)
• Week 10: March 12th (Rd. 2 Playoffs)
• Week 11: March 19th (Round 2 Playoffs)
• Week 12: March 26th (Make-Up Week for Playoffs)
• Week 13: Championship, April 4-5, 2009, Valrico, Florida
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Day and Time of Matches
a. Thursday Afternoon Matches - Typically matches are to be played on Thursday
afternoon. Team captains may mutually agree to play their match on a different day
and they may also switch their home and away matches to avoid other club
competitions or conflicts. Captains who agree are given great leeway in the
scheduling of their matches. However, if the captains cannot agree on alternative
scheduling, the match is to be played at the course and day originally scheduled by
the FSGA.
b. Tee Times - Tee times are to be determined by the host team ; preferably a
mid-day start on Thursdays with adequate time for all groups to complete play prior
to darkness.
Pairings
a. During all Team matches (including the play-offs and Championship), players for
each club must be paired in Lowest Handicap sequence from low to high, including
the two-man teams, with the lowest-handicapped player listed first. (Example: the
two lowest-handicapped players must be paired together and play as Team #1, the
next two and Team #2, etc.)
b. Order of Play - The first group to tee off should include the two lowest handicap
players from each team. However, if both captains agree, the order of groups can be
revised to accommodate players that are delayed in arriving. In all cases, each group
of four players must be grouped according to the correct handicap sequence. If the
captains cannot agree on a revised order-of-play, the matches shall be played with
the lowest-handicapped players teeing off first. The FSGA strongly encourages
captains to work together to revise the order of groups when necessary to
accommodate players with travel delays.
c. In the event that a last minute substitution would result in an improper sequence,
the substitute player must play with a handicap that is in proper sequence.
(Example: A substitute with a handicap of 10 cannot be placed between players with
handicaps of 6 and 8. The substitute would be required to play with a handicap of 7
in this instance.) However, if time permits, the pairings should be adjusted. A player
with a lower handicap may not be substituted without adjusting the pairings.
d. If players are not paired in lowest handicap sequence according to the procedures
outlined above, or, if a player should play with an improper handicap, the team
violation shall forfeit all individual and/or team four-ball match points won during the
match by the player(s).
Tee Selection - Different Foursomes May Use Different Tees
a. The tees to be used for Interclub Matches should be the set of tees typically used
by the Men's club in daily play at the host club. However, captains are encouraged to
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have groups play from the distance that they are most comfortable (see playing
different tees below.
b. Minimum Yardage - The minimum yardage for Interclub Matches is 5,800. Each
match must be competed from tees that measure at least 5,800 yards (a shorter
white tee).
c. Courses Less than 5,800 yards - Courses measuring less than 5,800 yards
are not eligible to compete in Interclub.
d. Recommended
Yardage -The recommended yardage for Interclub Matches is
6,200 yards, plus or minus 200 yards.
e. Playing Different Tees - Based on a Captains' agreement, whole groups may
play from different sets of tees. If the captains cannot agree on playing a tee other
than the "recommended tee" than the recommended yardage should be played.
f. Posting Scores - If Team Captains agree that their players play different tees,
they must insure that the player's scores are being posted to the correct course
rating and slope for that set of tees. (i.e., Teams 1 and 2 play the back tees and
teams 3 and 4 play the middle tees). (The website provides this option)
Course Selection
a. Clubs with more than 18 holes at their facility may schedule matches on any
Slope-rated regulation length course at their club. These clubs may use more than
one course at their facility during the Interclub Match season. Such clubs should
inform opponents of which course will be used well in advance of the scheduled
match.
b. Captains are responsible for knowing the Slope rating for the set of tees they will
play at their club and this information will be displayed on the Interclub Website. If
the Slope rating changes during Interclub Match season, it is the responsibility of the
host captain to verify that the revised course and slope rating are accurately
reflected in the Interclub Website. The FSGA office should be contacted immediately
if discrepancy exists.
Home Team Arrangements
a. No Green Fees - During the regular season and playoff matches, the home team
is required to host green fees. (Neither club should charge any green fees).
b. Cart Fees - Clubs may charge a "typical" cart fee which may not exceed $30 in
any case.
c. Practice Rounds - Clubs are encouraged to provide the visiting team a practice
round opportunity at a cart-fee rate. However, clubs are not required to provide
practice rounds and they are not required to host them for only a cart fee. Teams
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should not expect practice rounds and they should not take more than 8 players to
any practice round unless encouraged by the host club.
d. Complimentary Items - Participating clubs may provide complimentary services
such as practice rounds, golf carts, range balls food and/or beverages as part of they
host functions; however, they are under no obligation to do so. Normally the extent
to which a club exercises these options depends on the ability to reciprocate and is
mutually agreed upon by all clubs competing against each other during the regular
season. During play-off rounds, these same options are available to competing clubs;
however the FSGA recommends that unless both clubs involved can reciprocate,
neither should expect it.
e. Published Arrangements - All information about the scheduled match including
tee times, cart fees, practice round availability, dress code, etc.., should be posted to
the match page on the Interclub Website by the host team's captain no later than
one week prior to the match . Please be a good captain and set up your home
matches and enter the arrangements in the website as soon as possible - this
information will greatly assist the visiting teams traveling to your matches.
Playing at a Neutral Site
If both the home and away course cannot host the match at any point during the
scheduled match week, or they cannot play the match during the scheduled make-up
week, a match can be played at a neutral site if it's agreeable by both team Captains
during the week the match is scheduled to be played.
CAPTAINS TIP: Since you cannot select the appropriate tees on your match results
for a neutral site of the Captain's Management portion of the website, you will need
to contact the FSGA by fax or email with the match results and the course and tees
the match was played at. The FSGA will enter in your match results. Please note, this
is the only time the FSGA will post match results. It is the Captain's responsibilities
otherwise for posting all match results.
Policy for Course Usage
It is required that any team electing to participate in Interclub Match play shall make
available its home course for all scheduled regular season matches, make-up of all
postponed or suspended matches, and playoff matches. If the course cannot be
made available on the dates stipulated by the Interclub Match Play Committee, and
there are no arrangements by the host team to play the match at an alternate site or
play the match at the opposing teams course, the host team shall be deemed to
have forfeited that match in accordance with the procedures (Forfeitures). The
circumstances pertaining to such forfeiture shall be reviewed by the Committee and
may result in disqualification from future Interclub Match play competition.
Whenever possible, make-up matches should take place on the day the teams
normally played matches during the regular season. If this cannot be accomplished
due to conflicts by one or both teams, the Captains must strive to reschedule the
match on another day.
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Practice on the Day of the Match
Practice will not be allowed on the host course on the day of a match prior to the
beginning of the round during the regular season as well as during playoffs and the
championship match. Penalty for violation of this rule will be disqualification of the
player, if a valid claim is made by the opposing Team Captain; however, another
player may be substituted in his place.
Team Captain's Duties
The Interclub Match website will provide each captain with the names, telephone
numbers and email addresses of the other team captains in the group in order to
facilitate arrangements and scheduling throughout the season. It is the Captain's
responsibility to contact the other captains in his group. A Head or Assistant Golf
Professional can be a captain. However, if a Golf Professional is a captain of a team,
a non-golf professional member of that club must serve as a co-captain. Golf
professionals are often very busy and may not be the best person to handle the
administrative functions of the captain. Teams may have as many co-captains as
they wish and captains can be added through the website by any other captains at
anytime
a. PRE-SEASON MEETING - Once groups are formed, the captains from each
group should get together and meet prior to the beginning of the season. Perhaps
one captain could host the three other captains from his group for a round of golf at
his club, or the captains could meet at lunch or some other convenient time.
Captains that have met in advance of the season will be much more successful
coordinating team matches and resolving any conflicts once the season begins. The
success of the Interclub Team Matches relies heavily on the good nature and
common sense of the captains.
c. CAPTAIN'S MATCH PRINT-OUT - The Interclub Website will allow each captain
to print out a complete match set-up page, including players competing and the
complete team roster for both teams. This information should be taken to the match
and can be used for recording the match results for later entry into the website by
the host captain. The complete team rosters are included which may be needed in
the case of any substitutions. If this information is not available at the time of the
match, captains can obtain the required information from the club's handicap
computer or by using a club computer to access the Interclub Website.
d. MATCH ARRANGEMENTS - The host Team Captain, in coordination with the
visiting Team Captain should arrange for matches to be played by the date scheduled
by the FSGA. If the host club cannot make the course available, arrangements must
be made for an alternate date within the allowable schedule.
CAPTAINS TIP: The FSGA recognizes that previously scheduled club events can
impact on scheduled Interclub Matches. However, the policy of permitting teams to
play on other days of the week provides sufficient flexibility to accommodate all clubs
and Team Captains are expected to cooperate with each other.
Results of Matches
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Results should be entered on the FSGA Interclub website as soon as possible
following play - ideally on the evening of the match. The host team captain is
responsible for posting results, but by agreement the visiting captain may post
results. All results should be posted no later than 12:00 Noon - the day after
the match occurs. Any problems with the FSGA Interclub website should be sent to
the FSGA Interclub Match email address: interclub@fsga.org .
Posting Individual Scores
Each player who participates in Interclub Matches must record a score for the round
played. Reminder: When posting adjusted scores, players are to have these scores
posted to their current index. ONLY playoff and State Championship scores will be
recorded as TOURNAMENT SCORES .
a. Par Plus - In the event the match has been "closed out" before 18 holes have
been played, the stipulated round is deemed to be completed. The players involved
in this match may discontinue play and return to the clubhouse if they choose to not
complete the round. "Par plus" must be taken for any hole remaining to be played.
"Par plus" is the assigned par for a hole, plus any handicap strokes which the player
would be entitled to receive on that particular hole (based on current index)
b. "SCORE MOST LIKELY TO HAVE MADE" - If a player starts a hole but does not
complete the hole, or is conceded a stroke, he shall record for handicap purposes
"the score he most likely would have made." This score shall not exceed his
Equitable Stroke Control limit (based on current index).
Postponed Matches Due to Rain and Darkness
a. All Interclub matches are to be played as scheduled unless the course is officially
closed to all play because of inclement weather. However, Team Captains can
mutually agree to postpone the match in advance of the start of play or during the
course of the match due to actual or predicted unfavorable weather conditions.
b. Inclement Weather: In the event the course is officially closed to all play because
of inclement weather or play is suspended due to darkness during the progress of a
Match, the following procedures will apply:
i. The decision to officially close the course to all play shall be at the discretion of
course management.
ii. The Team Captains are in turn to notify their respective players and remove their
teams from the course. All team members shall proceed to the clubhouse and remain
until the decision to close the course is final.
iii. Team Captains are to verify the results of each match up to the point when play
has been suspended and record and attest the scores prior to leaving the course.
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iv. If the course is closed only to the use of golf carts, matches will continue with the
players walking.
v. If the course is officially closed or play is suspended due to darkness or weather
conditions, the following procedures will apply:
1. If all matches have not completed 9 holes, and the course has been officially
closed to all play or captains mutually agree to postpone the match due to inclement
weather, the entire match must be replayed. It is not required that the same players
participate in the make-up match.
2. If the match is postponed and all players have completed 9 holes, the match
stands as completed at the time of play is halted, and Team Captains will verify the
results of each match through the number of holes completed and record and attest
the results prior to leaving the course.
c. RESCHEDULING: Match postponements must be rescheduled by the first
available Thursday following the conclusion of regular season play, or at the earliest
available date which is mutually agreeable to both teams, on the course where
originally scheduled unless Team captains agree otherwise.
i. The FSGA Office should be notified of the make-up date for any postponed match.
ii. All matches must be completed by the date specified - one week after the last
regular season match.
iii. Any match not completed by that date will be treated as "no match" for both
teams in determining the final group standings.
CAPTAINS TIP: Due to time constraints involved with playoff matches, there may
be occasions when teams must reschedule a postponed playoff match on a day other
than Thursday to allow for the continuation of the playoff schedule. Team Captains
will have to mutually agree to reschedule on an alternate date. If such an agreement
cannot be met, the FSGA Interclub Match Play Committee will serve as final
arbitrator.
Postponed Matches within 48 Hours of a Scheduled Match
(matches postponed for reasons other than weather)
a. All matches should be played on the scheduled day.
b. If a team postpones a match within 48 hours of a scheduled match, each team is
allowed one "free pass" for the season. If a team postpones a match within 48 hours
for a second time during the season the canceling team will be automatically
disqualified for the season—no exceptions!
c. The postponing team has no right to request a make-up match, however, if both
captains agree, the teams may play the postponed match at a later date. If captains
cannot agree, then the canceling team will be disqualified for the season.
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d. If a team is disqualified for the season their previous matches stand. All future
matches will be scored as 18-6 victories for team(s) that had remaining matches
against the disqualified team.
Golf Carts and Caddies
a. Golf carts will be used subject to the host club's rules and regulations governing
the use of these carts.
b. In the event caddies are made available by the host club, an equal number of
caddies must be made available for each team. Customary caddies' fees are to be
paid even though they will often exceed cart fees.
Advice and Concessions
a. A concession of a stroke is deemed to be conceded for the individual match and
four-ball match.
b. A concession of a hole or match is deemed to only apply to the individual match
unless otherwise specifically stated.
c. Four-Ball partners may give each other advice at all times, even after their four-
ball match is concluded and individual matches are still being contested.
d. Playing After Match Completed - Players may complete their 18-hole round even
though their match is complete, however, they are not required to do so.
Match Play Claims
Players competing in Interclub Matches are reminded of Rule 2-5 of The USGA Rules
of Golf which states that "In match play, if a dispute or doubt arises between the
players on any point, a claim may be made. In order for a claim to be considered it
must be made before any player in the match plays from the next teeing ground or,
in the case of the last hole of the match, before all players in the match leave the
putting green. No later claim shall be considered unless it is based on fact(s)
previously unknown to the player making the claim and the player making the claim
had been given wrong information by an opponent. In any case, no later claim shall
be considered after the result of the match has been officially announced, unless the
Committee is satisfied that the opponent knew he was giving wrong information."
Please Note: Once a valid and timely claim is made, players are to continue their
match without delay. DO NOT WAIT FOR A DECISION!
Protests
All protests must be emailed to the FSGA by the Team Captains within one business
day of the conclusion of the match. The protest must be sent to interclub@fsga.org .
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Forfeitures
A forfeiture is highly discouraged. All previous matches played by a team that
withdraws will stand and any remaining matches will be scored as an 18-6 victory to
team(s) that had any remaining matches against the forfeited team. Teams who
forfeit the season will have to donate $250 to the FSGA's Future of Golf Foundation
in order to participate in the following season. If the forfeiting team fails to donate
$250, they will not be allowed to participate in following season.
USGA Rules of Play
a. Current USGA Rules of Golf will govern all matches. Understanding Rule 2 (Match
Play) and Rule 30 (Four-Ball Match Play) is essential in comprehending the format of
Interclub Matches. The Rules of Golf may NOT be waived at any time. The penalty for
waiving the Rules of Golf is disqualification for the player or team who is in violation
of this rule. Example: agreeing to waive the rules includes allowing a local rule which
permits a player to repair spike marks on the player's line of putt (Decision 1-3/3).
b. There is no time limit on applying the penalty for agreeing to waive the rules
(Decision 1-3/8). Results of matches of teams will be adjusted if such a violation is
brought to the attention of the FSGA Interclub Match Play Committee.
c. Local Rules - Local rules must conform with the USGA Rules of Golf. Any local
rules which are to be in effect during Interclub Matches must appear printed on the
club scorecard, or be published and distributed to all players in advance of the start
of the match.
d. Winter Rules - "Winter rules" or "preferred lies" are strongly discouraged in
Interclub Matches. If it becomes absolutely necessary to use "preferred lies", the
procedure shall be determined by the host club in advance of the start of the match.
It is strongly recommended by the Interclub Match Play Committee to adopt the
policy listed in Appendix 1 of the USGA Rules of Golf ("Preferred Lies" and "Winter
Rules").
e. Distance-Measuring Devices and GPS Systems Allowed - The Local Rule
allowing players to use devices that measure distance and golf cart GPS Systems is
in effect. However, the use of devices that gauge or measure other conditions that
might affect a player's play (e.g. wind or gradient) is not permitted. Penalty for
breach of Local Rule: Disqualification.
Balls and Implements
a. Only golf balls in the USGA's latest book of conforming golf balls may be used.
Penalty for use of brand not on the list: Disqualification.
b. The One-Ball Rule will not be in effect for any phase of Interclub Matches.
c. A player's clubs shall conform under the Rules of Golf. See Rule 4-1 and Appendix
II of the USGA Rules of Golf for specification and interpretations.
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d. A maximum of 14 golf clubs may be carried during the stipulated round.
Withdrawal from Interclub Matches
The withdrawal of a team at any time after the pairings have been announced may
result in ineligibility for Interclub Matches until the second year following the year of
withdrawal. All previous matches played by a team that withdraws will stand and any
remaining matches will be scored as an 18-6 victory to the team(s) that had any
remaining matches against the forfeited team.
Conclusion
If the players follow the guidelines in this manual, it will make the game more
enjoyable for everyone. If a player consistently disregards these guidelines during a
round or over a period of time to the detriment of others, it is recommended that the
Committee consider taking appropriate disciplinary action against the offending
player. Such action may, for example, include prohibiting play for a limited time on
the course or in certain number of competitions. This is considered to be justifiable in
terms on protecting the interest of the majority of golfers who wish to play in
accordance with these guidelines. In the case of serious breach of Etiquette, the
Committee may disqualify a player under Rule 33-7.
Sandbagging
Everyone in golf has experienced problems with players who have handicaps that are
"less than representative of that player's true playing ability". An occasional
exceptional round is not out of the ordinary. However, a series of sustained
exceptional performances by an individual not only defies the odds of handicapping
statistics but, more significantly, defeats the very purpose of net competitions.
Accordingly, if a player scores significantly better than his handicap index, his course
handicap may be subject to reduction in future matches and the playoffs. If the
Committee has to review the same player a second time, that player may be refused
entry into FSGA events for a period of up to two years. When a player's course
handicap is reduced, the Team's Captain will be notified. The reduction process is
subject to revision without notification by the FSGA Committee. The FSGA staff
members have met with the certified handicap chairpersons at various clubs. One
topic being discussed is the importance of each local handicap committee making
certain that individuals whose indexes do not properly match their playing potential
are dealt with at the club level before the FSGA has to get involved. All clubs are
reminded that it is within the purview of the club handicap committee to adjust or
freeze the index of a player who fails to turn in proper scores or consistently scores
better in tournaments than normal play.